AMERICA'S first indoor tennis club for kids
2014
PROJECT DESCRIPTION:
Transform an old warehouse in Brooklyn's industrial zone into an indoor tennis club for kids.
SAM'S ROLE: Interaction & Service Designer
PROBLEM & OPPORTUNITY:
One of the three tennis courts is just a few feet shy of being a USTA sanctioned kid's tennis court.
Develop a premium tennis class for this space using technology and a methodology for the child to receive feedback.
ACTION (Sam's Area of Responsibility)
Premium Tennis Classes
1. Visual Patterns
Kids are instructed via projected on a wall. (paired with coach's verbal directions for feedback)
Proof of concept >
Production time: 3 days
Presented to CEO
2. Racquet Power
Increase performance and entertainment value by projecting the power and type of each shot on the wall. (feedback loop from accelerometer attached to racquet)
Proof of concept >
Production time: 1 hour
3. Play Performance
Fully interactive with responsive targets moving while projected on the wall.
(feedback loop via measuring the ball's impact on the wall)
Open source platform >
Instructions and code acquired.
ADDITIONAL ACTION:
- Ethnographic and market research
- Physical & digital rapid prototyping
- Designed customer life cycle process
- Implemented human to human customer on boarding process
- Bootstrapping a start-up from the ground up